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Nintendo copied the Xbox Adaptive Controller

Xbox Adaptive Controller

Nintendo planned to make a universal Xbox Adaptive Controller.

Reggie Fils-Aimé, former Nintendo of America president, said the Xbox Adaptive Controller inspired the Nintendo Switch. In an interview with Inverse, he said Nintendo used Xbox’s accessibility controller as a “jumping-off point” for its own.

Since Fils-departure Aimé’s from Nintendo, the controller’s future is uncertain. It may be compatible with current-gen consoles like the PS5 and Xbox Series X|S.

“I hope work has continued.” I’m not sure,” he remarked of the device. “But I also hope the controller — and its capacity to link to all the systems — is released as soon as feasible.”


Nintendo’s adaptable controller is undesigned. We don’t know how much Microsoft inspired the company to build a disabled-friendly pad.

A first-party controller for several platforms sounds useful. It’s unclear how far Nintendo would have gone with accessibility features.

Nintendo now makes non-Nintendo controllers. Steam recently introduced support for the Switch’s Joy-Con controllers and Nintendo Switch Online-exclusive pads like the wireless N64 controller.

Nintendo lags in accessibility. Sony and Ubisoft have improved game accessibility. Microsoft’s Xbox Adaptive Controller helps all gamers play the greatest Xbox games.

The Xbox Adaptive Controller, while creative, has drawbacks. It’s more expensive than the Xbox Wireless Controller and complicated to set up.

Nintendo may have addressed Xbox’s flaws with its own adaptable controller. We agree with Reggie; we’d love to see this controller made, especially if it’s cross-platform.

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